3dartist,ninesteak_ZH Details
In-Depth Look
- SECTION 01
Course Introduction
01. Course Main Content Introduction- Introduction to the main content of the course
- SECTION 02
Blender Overview
02. Blender Basics and Advanced Operations- Blender Download and Installation - Blender Basic Settings - Basic Blender Operations - Advanced Operation Techniques
03. Blender workspace, 3D formats, and object addition shortcuts- Introduction to the Blender workspace - Introduction to Common 3D Formats - Add various objects and shortcut key operations
04. Camera and rendering settings and add-on extensions- Camera operation and rendering settings - Add-on installation and extension features
05. Introduction to Coffee Cup Modeling- Explanation of basic modeling tools - Create a new coffee cup
06. Common modifiers and basic applications- Common modifiers and basic applications
07. Pudding Modeling Case 01- Pudding tray modeling
08. Pudding Modeling Case 02- Pudding and other modeling
09. Headphone Modeling Case 01- Headphone main body modeling
10. Headphone Modeling Case 02- Modeling other parts of the headphones
11. Selection, View, and Asset Management- Selection tools - View display and render display - Add and manage asset libraries - Using asset libraries and common resources - Collecting materials and inspiration
- SECTION 03
Rendering Basics
12. Introduction to PBR Materials- Introduction to PBR Materials
13. Blender Material Basics- Create and assign materials - Introduction to Common Material Nodes
14. Blender lighting settings- Lighting basics and HDR - Common lighting setups
15. Pudding material rendering 01- Basic scene lighting - Assign materials
16. Pudding Material Rendering 02- Add details to the pudding material
17. Pudding Material Rendering 03- Add details to other materials - Add lighting details
18. Pudding Material Rendering 04- Add details to metal materials - Adjust the overall composition
19. Headphone Material Rendering 01- Basic scene lighting - Assign materials - Add headphone material details using procedural textures
20. Headphone Material Rendering 02- Creating textures with PS - Use textures as masks to control material appearance
- SECTION 04
Rendering PLUS
21. Efficient rendering techniques- Basic and advanced methods for rendering transparent PNGs - Rendering optimization and rendering queue
22. VDB Cloud and Volumetric Fog- Rendering clouds with VDB - How to render volumetric fog
23. Sculpt Mode- How to use Sculpt Mode
24. UV Mapping Practical Skills- UV Unwrapping - How to draw textures
- SECTION 05
Scenario practice — —Advanced Rendering
25. Basic Model Construction 01- Explain the importance of maintaining the dimensions of the scene - Table Modeling
26. Basic Model Construction 02- Modeling using tools such as extrusion and lofting
27. Basic Model Construction 03- Modeling with Geometry Nodes
28. Composition and scene arrangement- Composition and scene arrangement
29. Environment and lighting- Environment and lighting
30. Geometry Nodes - Creating grass and animation- Create grass and animation using geometry nodes
31. Cloth simulation - Create a tablecloth and add materials- Create a tablecloth using cloth simulation and add materials
32. Adjusting materials and adding details- Adjusting Materials and Adding Details
33. Final adjustments, compositing, and rendering- Final adjustments, compositing, and rendering
- SECTION 06
Animation basics, character rigging, and clothing
34. Basics of Animation Curves- Basics of Animation Curves
35. Advanced Animation Curves- Advanced Animation Curves
36. Create simple product animations- Create a product animation using the headphone model from the previous chapters
37. Mixamo Binding Practical- Basic rigging operations - Mixamo character rigging and animation
38. Style3D Beginner Practical 01- Style3D installation and download - Style3D Basic Operations - Style3D installation and basic operations
39. Style3D Beginner Practical 02- Simulate character animations exported from Blender in style3d
- SECTION 07
Final Scene Rendering Special Training
40. Composition and Creative Sketches- Turning creativity into visuals - Composition and basic POSE
41. Geometry Nodes - Add grass animation PLUS- Geometry Nodes add grass animation PLUS
42. Create character animations- Create character animations
43. Clothing fabric simulation- Clothing fabric simulation
44. Environmental lighting and details- Basic environment and lighting - Add scene details
45. Particle System - Making fallen leaves- Create falling leaves using a particle system
46. Camera animation and final rendering- Camera animation and final rendering
- SECTION 08
Portfolio Practice - 1
47. Screen Mood Creation Techniques- Creativity and Composition - How to engage the audience's emotions
48. Interior scene and lighting design- Interior scene and lighting design
49. Model Creation 01- Train model modeling
50. Model Creation 02- Scene prop modeling
51. Camera and character animation- Camera and character animation
52. Clothing simulation- Clothing Simulation
53. Add lighting and material 01- Overall scene lighting - Apply basic materials
54. Add lighting and material 02- Add lighting details separately - Add material details
55. Other effects and compositing- Other effects and compositing
- SECTION 09
Portfolio Practice - 2
56. Outdoor scene and lighting design- Outdoor scene and lighting design
57. How to enhance the contrast of visual elements- How to enhance the contrast of visual elements
58. Overcast scene rendering 01- Basic Lighting and Materials
59. Overcast scene rendering 02- Overcast Atmosphere Characteristics
60. Sunlight Scene Rendering 01- Basic Lighting and Materials
61. Sunlight Scene Rendering 02- Sunlight Atmosphere Characteristics
62. Other effects and compositing- Key points of rendering output and professional color grading in DaVinci
- SECTION 10
Epilogue and Challenge
63. Course Summary- Course Summary
- SECTION 11
Screen Recording Playback DLC
64. Screen recording playback 01- Screen recording playback 01
65. Screen recording playback 02- Screen recording playback 02