[Course]2dfxanimator,sixtinejames(임시) Details
In-Depth Look
- SECTION 01
OT
01. Orientation- Instructor introduction - Learning objectives of this course - Software presentation (TVPaint)
02. Introduction to FX- Recap of the fundamentals - How to gather effective references and plan your FX shot before drawing - Setting up your scene and defining the role of FX - Boosting your creativity through environmental observation
- SECTION 02
The 4 Fundamental Elements
03. Water Element- Animating falling droplets, splashes, and ripples - Creating waterfall FX and simulating interactions with other elements
04. Earth Element- Conveying the weight of elements through movement - Animating dirt, debris, and collapsing or breaking walls
05. Fire Element- Understanding the dynamics of fire and how it behaves - Creating fire loops, embers, and particle-based effects - Animating flamethrowers, explosions, and large fire blasts
06. Wind Element- Exploring shape dynamics and the balance of negative and positive space - Animating simple smoke using basic physics principles - Creating rolling smoke in perspective
- SECTION 03
Other Elements
07: Explosions: Part 1- Understanding the dynamics of explosions - Developing an eye for the shapes and silhouettes of explosions
08. Explosions: Part 2- Mastering light behavior and glow in explosive FX - Scaling explosions from small bursts to nuclear impacts
09. Electric FX: Thunder & Sparks- Animating lightning strikes, electric sparks, and high-energy discharges
10. Viscous Liquids & Weather FX- Comparing viscosity: animating water, honey, and slime - Creating rain, icy textures, and dripping water effects
11. Magical FX & Stylized Motion- Designing blade glints and enhanced motion - Building magical effects with particles and layered dynamics
- SECTION 04
CFX
12. Hair, Clothes, Capes & Curtains- Integrating material elements into a complete shot with character intention
13. [Bonus] Environment Animation- Animating a full sequence tailed for lo-fi aesthetics and storytelling
14. [Bonus] Blooming Flower Animation- Creating blooming flower animations across natural environments
- SECTION 05
Final Project
15. Avatar Bending Scene: Earth- Animating the movement and force of earth
16. Avatar Bending Scene: Fire- Conveying the energy and flow of fire
17. Avatar Bending Scene: Water- Simulating water control and fluid motion
18. Avatar Bending Scene: Wind- Visualizing wind through dynamic shape and motion
- SECTION 06
Outro
19. My Advice & Journey- Sixtine's journey through the animation industry - Do's and don'ts: practical career advice - Portfolio-building tips for aspiring professionals
20. Course Recap- Wrapping up the course - Good luck!