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3D Concept Illustration: Blender Keyframes with Studio-level Accuracy

3D Concept Artist, Josu Solano




Class Details


  • Basic~Advanced
  • Total 32 videos
  • English
  • Traditional Chinese [Auto]
  • Class materials included



[Course]3dconceptartist,josusolano Details

Curriculum
Curriculum

In-Depth Look

**Class release dates and content are subject to change without prior notice.
  • SECTION 01
    OT
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    • 01. Orientation- Meet your instructor and learn about the overview of this class

  • SECTION 02
    Resources & Workflow
    curriculum_3dconceptartist_josusolano_us_02.webp
    • 02. Blender, Assets, Add Ons- Brief intro of Blender as main tool plus asset resources and add ons

    • 03. Reference and where to find them- Talking about references and places to find them

    • 04. Workflow and How It Relates to Daily Client Work- Analyzing workflows and how I use them on client work

  • SECTION 03
    Visual Language
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    • 05. Story/Brief- Giving ourselves a story that becomes a brief of what to achieve

    • 06. Visual Language- Analyzing visual language and exploring how we can use for our case

    • 07. Narrative- Relating the visuals to the story

    • 08. Overview of Brief- Reviewing how we can approach the brief and its aspects - What is VFX and what would be real

  • SECTION 04
    Sketching the Story
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    • 09. Composition- How composition can help tell the story

    • 10. Camera- What camera angle lens showcases the work and covers the brief

    • 11. Light- How light can help tell the story

    • 12. Including Every Aspect of Brief- Making sure our shot follows the brief

  • SECTION 05
    Testing Ideas & Workflow
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    • 13. Technique for Each Aspect- How different techniques can help each part

    • 14. Design Through Workflow and Viceversa- How workflows can drive the design

    • 15. 3D Techniques- Testing shaders, modelling tools, texture and kitbash

    • 16. Paintovers- Painting over the tests to explore the ideas further

  • SECTION 06
    Terrain and Layout
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    • 17. Proceduralism- Procedural aspects for the terrain

    • 18. Displacement- Sculpting the terrain

    • 19. Block Out- Blocking out the rest of the elements

    • 20. Geo Nodes- Using geometry nodes to achieve difficult things

  • SECTION 07
    Assets - Part 1
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    • 21. Architecture- Modelling main architecture

    • 22. Characters- Modelling the main character

  • SECTION 08
    Assets - Part 2
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    • 23. Vehicles- Modelling the vehicles

    • 24. Army- Modelling soldiers

  • SECTION 09
    Set Design
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    • 25. Scale- Keeping scale in check when modelling sets

    • 26. Refinement- Refining modelling for build, modularity

    • 27. Detailing- Detailing the area closest to the camera

    • 28. Props- Hero props or ones close to the camera and for build

  • SECTION 10
    Illustration
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    • 29. Camera- Testing camera angles and lenses, exploring our scene for potential

    • 30. Lighting Scenarios- Testing lighting scenarios - Fog and atmosphere

    • 31. Renders- Rendering for final

    • 32. Final Paintover- Paintover in photoshop

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Important Notice

- This product provides access to the video lectures online (Excluding products categorized as Assets). - Under certain circumstances, discounts may end early or be extended without prior notice. - For pre-ordered courses, the content and the lecture videos will be released sequentially according to the schedule. The Course Start Date will be set to the release date of the first lecture video. - You will gain immediate access to the course through My Page upon completing registration and payment. Total Course Duration: - The Standard Access (Paid access) period lasts for the first 15 days and Unlimited Free Access period will begin from the 16th day. Both the Standard and Unlimited Free Access periods offer the equal viewing experience to the content. - Course Start Date: The estimation of the Course Start Date will be based on the completion date of the payment. Immediate access to the lecture videos will be granted through My Page. (For pre-ordered courses, the start date will be the release date of the first lecture video.) - In case the course start date is postponed due to extenuating circumstances on Coloso’s end, the start date will be adjusted accordingly.
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